Who Owns Ubisoft: The Saint-Mandé, France-based Ubisoft Entertainment SA is a developer of video games with offices all around the world. Its video game series include Tom Clancy’s, Watch Dogs, Rabbids, Far Cry, For Honor, Prince of Persia, and Just Dance.
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Ubisoft Claims Their “Big AAA” Titles Will Now Cost $70
Beginning with the release of Skull and Bones in November, Ubisoft is raising the cost of all of its top AAA titles to $70. Big releases for current-gen platforms (Xbox Series X|S and PS5), like other recent AAA releases, will be more expensive, according to an Axios story citing Ubisoft CEO Yves Guillemot.
The major AAA titles will cost $70, according to Guillemot, who also stated that some games would be priced similarly to the competitors. This is not shocking because the going rate for new blockbuster releases tends to be around $70.
This price increase starts on November 8 with Skull and Bones. pic.twitter.com/ivXAb2OOy1
— GameSpot (@GameSpot) September 12, 2022
Note that Guillemot highlighted that just some, and not all, Ubisoft titles will carry a $70 price tag. Releases like Call of Duty: Black Ops sold for $70 at launch, as did NBA 2K21. The price for Assassin’s Creed Mirage, which comes out in 2023, is just $50.
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With not just one but four new Assassin’s Creed games planned, Ubisoft has recently made headlines. Two of the more notable forthcoming Assassin’s Creed titles are Project Red and Hexe. Red is set in Japan, and Hexe seems to be put in the time of the Holy Roman Empire.
Project Jade and an unnamed additional Assasin’s Creed game are both mobile apps. China is the setting for Project Jade, and little is known about the other mobile game.
A fresh Skull & Bones trailer was unveiled at Ubisoft Forward. Players get to play as daring pirates in a game that has been in production for a while and takes place during the height of piracy. For November 8, Skull and Bones will be available on Xbox, PlayStation, PC, and Stadia.
The Timeline Of Our Projects!
Ubisoft Sofia has produced a wide range of projects since its founding in 2006, utilizing various genres and cutting-edge technologies. Under some of the most well-known and cherished Ubisoft game brands, more than 18 games have been released. Brands like Tom Clancy’s, Prince of Persia, and Assassin’s Creed have significantly benefited from the experience and inventiveness of the Sofa teams.
Ubisoft Sofia has been a significant force in developing the Assassin’s Creed series for more than eight years. In addition to playing an essential role in the creation of Assassin’s Creed Black Flag and Assassin’s Creed Origins, Ubisoft Sofia also oversaw the development of Assassin’s Creed Liberation, Assassin’s Creed Rogue, and the mythological expansion of Assassin’s Creed Origins The Curse Following this achievement, Ubisoft Sofia served as the executive producer of “Pentagon, The Last Castle,” the second episode of Tom Clancy’s The Division 2, and contributed to its development as a co-dev studio. The Sofia teams recently helped with the release of Assassin’s Creed Valhalla.
A list of our Studio’s past projects is shown below:
- 2020: Assassin’s Creed Valhalla
- 2019: Tom Clancy’s The Division 2, Episode 2: Pentagon, The Last Castle (PS4, Xbox One)
- 2019: Tom Clancy’s The Division 2 (PS4, Xbox One)
- 2018: Assassin’s Creed Rogue Remastered (PS4, Xbox One)
- 2018: Assassin’s Creed Origins: The Curse of the Pharaohs (PS4, Xbox One)
- 2017: Assassin’s Creed Origins (associate studio)
- 2014: Assassin’s Creed Rogue (PS3, Xbox360)
- 2014: Assassin’s Creed Liberation HD (PSN, XBLA, PC)
- 2013: Assassin’s Creed IV Black Flag (associate Studio)
- 2012: Assassin’s Creed: Liberation (PS Vita)
- 2011: Prince of Persia Trilogy HD (PS3, PSN)
- 2011: Ghost Recon: Shadow Wars (3DS)
- 2010: Prince of Persia Trilogy HD
- 2009: Rabbids Go Home
- 2009: Style Lab Makeover
- 2008: Chessmaster Live
- 2007: Chessmaster: The Art of Learning
- 2007: Prince of Persia Classics
- 2007: Imagine: Fashion Designer
- 2007: Rayman Raving Rabbids 2
- 2006: CSI: Three Dimensions of Murder
- 2006: Rayman Raving Rabbids
Ubisoft Anticipated Top-line Growth In 2021–2022
A large slate of significant new releases, a significant advancement in the free-to-play model, and a robust back catalog of games are among the reasons why Ubisoft expects its top line to increase in the 2021–2022 fiscal year, the French video game developer said on Tuesday.
In the fiscal year 2021–2022, which begins on April 1, the group will continue its evolution from a blockbuster game release–centric model towards one where flagship games stand alongside free-to-play, Chief Executive Ave.
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The COVID-19 pandemic increased demand for games by making people remain at home, which helped the company’s third-quarter net bookings soar 120% year over year to a new high of 1 billion euros ($1.21 billion).
According to Ubisoft, the performance was helped by Just Dance 2021 and positive reviews for Assassin’s Creed Valhalla and Immortal Fenix Rising. Strong involvement was observed across the board for the organization, and Guillemot noted that this trend persisted in January.
However, the epidemic also slowed down the creation of video games, forcing Ubisoft to delay the release of Riders Republic and the Prince of Persia reboot, following the postponement of Far Cry 6 and Rainbow Six Quarantine last year to its next fiscal year.
According to Guillemot, Ubisoft feels secure delaying titles because of the positive third-quarter results because it will have more time to concentrate on creating better games.
The famous Assassin’s Creed franchise developer updated its net booking forecast for the fiscal year 2020–2021 to range from 2.22 billion to 2.28 billion euros, with operating income anticipated to be 450 million–500 million euros. In the past, Ubisoft had net bookings between 2.20 and 2.35 billion euros and operating profits between 420 and 520 million euros.
The Founding Family Of Ubisoft Is Thinking About Purchasing The Business!
To stave against outside buyouts, the Guillemot family, who established Ubisoft, is seeking to collaborate with a private equity firm to execute a formal acquisition of the business.
The Guillemot family reportedly intends to maintain control of the business, according to a report from Seeking Alpha (opens in new tab), which cites information from market news and analyst firm Dealreporter (opens in new tab). The 11% increase in the share price of Ubisoft today appears to be a result of the announcement.
Currently, the Guillemot family holds 22% of Ubisoft’s voting shares and 16% of the company’s stock. This news follows other reports claiming that Ubisoft has attracted buyout interest from other private equity firms. As a result, some current and former employees believe the company will be sold.
However, it would need to buy more than that to gain control of the company, hence its apparent strategy to loop in a private equity firm. Although it was stated that these discussions were in their early stages, specific companies like Blackstone Inc. and KKR & Co. were mentioned as potential bidders.
This comes after remarks made by Ubisoft CEO Yves Guillemot during the company’s February earnings call, during which he talked about the potential for a purchase deal. It was expected that the CEO would be questioned about Ubisoft’s position on possible acquisitions because this occurred during a flurry of mergers and consolidation in the games industry, only weeks after the double whammy of Microsoft buying Activision Blizzard and Sony buying Bungie.
At the time, Guillemot stated that Ubisoft would consider purchase bids even if the company “can remain independent.” If the information from today is accurate, such a proposal might be made internally.