Mortal Kombat vs. DC Universe: Game Play And Plot!

The fighting video game Mortal Kombat vs. DC Universe is a crossover between Mortal Kombat and the fictional universe of DC Comics. It was developed and published by Midway Games, which was the last entry in the franchise before the company went bankrupt in 2009 and sold the franchise to Warner Bros. Interactive Entertainment.

Despite the fact that the story is not tied to any of the games that were released after this one or the previous seven, this game is the eighth main installment in the Mortal Kombat series. It is also the eighth main installment in the series. The video game was first made available for purchase on November 16, 2008, and it features characters from both of the aforementioned properties.

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Comic book writers Jimmy Palmiotti and Justin Gray are responsible for writing the tale. After this game came a reimagining of Mortal Kombat in 2011, which was then followed by Injustice: Gods Among Us in 2013. The events of the game take place after Superman, defender of Metropolis, and Raiden, god of thunder of Earthrealm, have fought off invaders from each of their own worlds.

The villains Shao Kahn and Darkseid from Mortal Kombat and DC Comics merged into Dark Kahn as a result of an attack carried out simultaneously by Raiden and Superman in their respective universes, resulting in the creation of Dark Kahn. Dark Kahn’s mere existence caused the two universes to begin merging, and if this process was allowed to continue, it would result in the destruction of both universes. Power levels of characters originating from both realms start to swing wildly, either becoming stronger or weaker.

Mortal Kombat vs. DC Universe was built with Epic Games’ Unreal Engine 3 and is presently downloadable for use on the PlayStation 3 and Xbox 360 gaming consoles. It is the first Mortal Kombat game to be developed specifically for the seventh generation of video game systems, which includes the Xbox One, PlayStation 4, and PC.

The vast majority of critics agreed that Mortal Kombat vs. DC Universe was entertaining and made effective use of the DC Universe license, but some reviewers were critical of the game because it did not include any unlockable content, in contrast to previous iterations of Mortal Kombat, and because the game’s finishing moves were simplified.

Mortal Kombat vs. DC Universe: Game Play And Plot!
Mortal Kombat vs. DC Universe: Game Play And Plot!


In order to hurl Shao Kahn through a portal and end his invasion of Earthrealm, Raiden blasts him. At the same instant, as Darkseid enters the boom tube, Superman blasts him with heat vision, halting the Apokoliptian invasion of Earth. By doing so, Dark Kahn is formed, and the DC and Mortal Kombat universes become one.  With their skills shifting, the characters experience violent “anger” episodes that are actually the imbued emotions of Dark Kahn.

Some characters benefit from this, while others become more susceptible to harm. This opens the door for a number of possibilities, like Superman’s fall at the hands of magic and the Joker’s ability to hold his own against highly trained martial artists like Batman and Deathstroke. Both sides blame each other for the union, hence the remaining fighters are Raiden and Superman.

While Dark Kahn draws strength from their conflict, he ultimately wins the final battle. After coming to terms with the fact that they are not working together for Dark Kahn, Raiden and Superman are able to work together to defeat their merged opponent. Darkseid and Shao Kahn have been switched, rendering both of them powerless while everyone else has been returned to their original universe. After all, is said and done, both Darkseid and Shao Kahn will spend eternity imprisoned in the other’s universe.

Game Play

The game has a story mode, which can be experienced from one of two distinct vantage points. The viewpoints are presented in the form of one section from the DC Universe side and one section from the Mortal Kombat side, with each section being broken up into a number of chapters.

The characters from one reality may view those from the other universe as intruders into their own universe, although this perception is contingent on which side the players choose to play. At one point during development, the player had the chance to play as all of the characters in the story mode. However, by the time the game was released, the story mode was missing story arcs for a few of the characters.

A feature called “Kombo Challenge” is also included in Mortal Kombat vs. DC Universe. In this mode, players are tasked with performing ten pre-created combinations of progressively increasing difficulty. Two different figures are shown tumbling down the side of a tall structure, with one of them punching the other. There are some hazy clouds and several other towers that can be seen in the backdrop.

A whole new gameplay option called “Free-Fall Kombat” was included in Mortal Kombat vs. DC Universe. In the stages where it is permitted, two characters can engage in combat while in the air over one another for the opportunity to land on top of the other and deal the most damage possible.
New game modes, such as “Free-Fall Kombat” and “Falling Kombat,” become active when the player successfully knocks their opponent down to a lower level in the arena.

These game modes are woven into the fabric of fight bouts, which are fought in a 3D fighter format and are played out. The players have the option of engaging in a sort of minigame that takes place in the air while they are falling. In this game, one player must press certain buttons in order to be on top of the other player while they are falling, and then they must land on top of the other player when the fall comes to an end.

The players have the option to engage in a mode called “Klose Kombat” when they are in the middle of a battle. This causes the characters to lock with each other and the perspective to shift to a close-up shot of the two of them, which results in an extended period of close-quarters combat.

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