Call of Duty: Modern Warfare 2 is a first-person shooter video game that was released in 2009 and developed by Infinity Ward. Activision was the game’s publisher. The game is the sixth in the Call of Duty series and the direct sequel to the previous installment, Call of Duty 4: Modern Warfare.
It was made available for purchase on Microsoft Windows, PlayStation 3, and Xbox 360 on the day of its international launch, November 10, 2009. On the same day that the PC version was launched, a Nintendo DS version of the game called Modern Warfare: Mobilized was also made available. Aspyr developed a version for macOS, which was made available for purchase in May of 2014, and in 2018, the Xbox 360 version was upgraded to be backward compatible with the Xbox One.
The storyline of the game’s campaign follows Task Force 141, a multi-national special forces unit commanded by Captain Soap MacTavish as they hunt Vladimir Makarov, the leader of the Russian Ultranationalist party, and U.S. Army Rangers from the 1st Battalion/75th Ranger Regiment who are defending the Washington, D.C. area from a Russian invasion.
Task Force 141 is led by Captain Soap MacTavish. The primary characters that may be controlled by the player in this game are Sergeant Gary “Roach” Sanderson of the 141 and Private James Ramirez of the Army Rangers. Later on in the campaign, players will also have the opportunity to take control of Captain MacTavish. The game includes a substantial multiplayer component, which distinguishes itself from its predecessor by incorporating a number of fresh features and game types that were not available in the previous iteration.
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2008 marked the beginning of development for the game, which at the time was still referred to as Call of Duty 6. It runs on the IW 4.0 engine, which is an upgraded version of the IW 3.0 engine that was used in Call of Duty 4. During the development of the campaign mode, Infinity Ward drew inspiration from actual wars and battles. They started out by putting the multiplayer mode through its paces by playing an in-house beta version of the game.
In February of 2009, the formal announcement for Modern Warfare 2 was made. Beginning in March, teaser trailers for the game were distributed online, eventually leading to the release of a longer reveal trailer for the game itself. Almost immediately after that, the multiplayer mode was made public. After its initial release, two downloadable content packs were made available for it, each of which contained five new multiplayer levels, some of which were remastered versions of maps from Call of Duty 4.
Even though it was criticized for being too short and lacking in novelty, Modern Warfare 2 was met with overwhelming acclaim. The game was lauded for its single-player storyline, its online multiplayer mode, and the sheer volume of content it offered. The video game had around 4.7 million copies sold in North America and the United Kingdom within the first twenty-four hours after it was made available to the public. As of the year 2013, 22.7 million copies of the game had been sold.
In addition to the video game, a comic book series titled Modern Warfare 2: Ghost was also published. This series was based on one of the characters that appeared in the video game. In spite of the popularity of the game, it was mired in a number of debates, the most notable of which concerned a playable level in which the player was tasked with carrying out a terrorist assault on an airport.
The original Modern Warfare plot was concluded with the publication of a sequel in 2011, titled Call of Duty: Modern Warfare 3, which was available for purchase. The remastered version of the game’s campaign, titled Call of Duty: Modern Warfare 2 Campaign Remastered, was made available for purchase on the PlayStation 4 in March 2020. It was made available for purchase on the Xbox One and Microsoft Windows in April 2020.
There are three major playable game modes in Call of Duty: Modern Warfare 2, including the Campaign, Spec Ops, and Multiplayer. In the single-player mode known as “Campaign,” the player works through a series of 18 missions that all contribute to a larger story. In order to progress through the game, the player must complete a set of objectives in each level, and they will often have to transfer characters in between stages.
In the event of a player’s death, they will be revived at the last checkpoint they reached. Once a level is completed, it can be replayed and played at any of the four different difficulties. There are twenty-three more stages in Spec Ops mode, which can be played solo or with a friend. The objectives in these stages are more narrowly defined, such as disarming three bombs in a limited amount of time.
During a cooperative mission, if a player is shot down, they will begin crawling and will be able to use a handgun while doing so. They will perish and fail the level if the other player does not resurrect them. The Spec Ops levels progress progressively in difficulty across five tiers. As additional tiers require stars to access, only the top one is initially accessible. By finishing levels on one of three difficulties, the player is rewarded with a certain number of stars.
The game’s non-playable characters, sometimes known as NPCs, play an important role in the narrative: Lieutenant Simon “Ghost” Riley, played by Craig Fairbrass, is Soap’s second in command for Task Force 141. He wears a balaclava with a skull print on it to hide his face and serves as Soap’s deputy.
Sergeant Foley (Keith David), along with his subordinate, Corporal Dunn (Barry Pepper), is initially Joseph Allen’s squad leader for the United States Army Rangers. Later on in the plot, Sergeant Foley becomes James Ramirez’s squad leader for the United States Army Rangers. The United States Army Rangers and Task Force 141 are under the command of Lieutenant General Shepherd (Lance Henriksen), who is also the commander of Task Force 141.
Other supporting characters from Call of Duty 4 make a return, such as Captain John Price (Billy Murray), MacTavish’s former commanding officer in the British Special Air Service who was imprisoned in Russia, and “Nikolai,” a Russian informant turned mercenary pilot. Both of these characters were featured in Call of Duty 4. (Sven Holmberg).