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OH MAN. Did you guys know that BioShock Infinite was announced? We did. Because we talked about it for forty minutes. If that game interests you, than our talk about it should interest you even more. If not, we still have some discussion on new releases such as Monday Night Combat and the end of the Medal of Honor beta. I also think this was a shortest show in a long time, here’s hoping we can keep the runtime down, for future episodes. Show notes:

Show sign (00:00), RC CARS WITH BLACK OPS FOR $150 DOLLARS (01:40), ClapTrap Robolution DLC (04:00), Games: Scott Pilgram vs. The World (08:30), The Expenables vs. Scott Pilgram (13:30), Dragon Age DLC and how important DLC actually is (15:45), Monday Night Combat (23:30), Medal of Honor Beta Ended (31:45), Starcraft II Custom Maps (40:10), Break (51:45).
Break Over (53:45), Everything left is BioShock Infinite talk (54:00), Irrational’s previous games (54:10), How Infinite relates to BioShock 1 and 2 (57:10), Infinite’s improvements over BioShock 1 and 2 (1:00:30), Our impressions of announcement and game (1:02:30), Possibility of open world design (1:10:30), Pros of open world design (1:16:15), Cons of open world design (1:18:20), Shawn Elliot the developer (1:20:00), Co-Op is a bad idea (1:22:10), Acrophobia (1:23:40), Investigative gameplay? (1:27:20), 2012 is a long time from now (1:28:45), FUTURE GAMES (1:31:50).
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