There’s nothing wrong with doing a little comparing and contrasting. A lot of times it lets you figure out the pros and cons of what it is you are looking at. One of the important factors in doing any comparison, is making sure the items have some familiarity between them. Final Fantasy XIII director Motomu Toriyama did a little comparison with Japanese RPG’s, pitted against western RPG’s. There was only one problem, the games he used to represent western RPG’s weren’t RPG’s at all, they fell more into the third-person shooter category.
Using Eidos’ Hitman and Tomb Raider games as a point of reference for ‘western RPG’s, Toriyama wanted to convey the key differences between how gamers in each region think. According to Toriyama western gamers are more comfortable playing a single character in-game and developing their own perspective. Japanese players in contrast are comfortable playing from the perspective of the character on screen.
There could be some truth into that logic. I find myself liking games like Mass Effect, Fallout 3, slightly more when there’s a general back story, but you can add your own take on how you get to ending credits, versus games where it’s largely pre-determined what you do. In the end ultimately I like gaming enough where I enjoy either way, when it’s implemented in a fantastic way.