Call of Duty 4 Official Patch/Update Notes, Coming December
Added 12/14/2007 by Jman
Fourzerotwo, an Infinity Ward staffer over on the Xbox.com forums shed some light on what is a much anticipated, much needed patch/update coming down the pipe this December for Call of Duty 4. Source
Multiplayer Playlist Changes:
Team Deathmatch
- Map Added to Rotation: Showdown - now available in map rotation.
- Brand New Playlists: No Clans / Parties allowed.
- Players who don't want to be matchmade with clans (or people in parties) can team up with fellow lone wolves and play some TDM.
- Map Added to Rotation: Showdown - now available in map rotation.
- Score Limit Change: 100 Points
- Map Added to Rotation: Ambush - now available in map rotation.
- Map Added to Rotation: Bloc- now available in map rotation.
- Map Added to Rotation: Pipeline - now availalbe in map rotation.
- No changes.
- Map Added to Rotation: Showdown - now available in map rotation.
- Map Added to Rotation: Ambush - now available in map rotation.
- Map Added to Rotation: Bloc- now available in map rotation.
- Map Added to Rotation: Pipeline - now availalbe in map rotation.
- Map Added to Rotation: Showdown - now available in map rotation.
- Map Added to Rotation: Ambush - now available in map rotation.
- Map Added to Rotation: Bloc- now available in map rotation.
- Map Added to Rotation: Pipeline - now availalbe in map rotation.
- Brand New Playlist: 100% Hardcore Team Deathmatch Only
- No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
- Map Added to Rotation: Showdown - now available in map rotation.
- Brand New Playlist: 100% Hardcore Search and Destroy Only
- No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
- Map Added to Rotation: Showdown - now available in map rotation.
- Rule Set Change: Free-for-All Only w/ Old School Rules
- Increased Health (slightly)
- No Health Re-gen
- Score Limit Change: 100 points
- Map Added to Rotation: Showdown - now available in map rotation.
- Rule Set Change: No Longer Old School Mode
- 1 v 1: Normal Rules
- Map Added to Rotation: Countdown - now availalbe in map rotation
- Map Added to Rotation: District - now available in map rotation
- Playlist Removed
- Playlist Removed
- All gametypes included now available individually.
Addition of Host Migration
- If Host of lobby leaves, all players will be deposited back to the lobby where next best host will be selected before new game restarts. Players will no longer be kicked out of game entirely.
Improved Network Performance For Larger Games
- 18 player games now require more bandwidth to host, resulting in smoother performance for players.
Optimized Server Selection for First Match
- Server selection is now optimized to select best bandwidth servers associated by LSP.
Updated Spectator "Chase Cam"
- Change Spectator Mode: Switch between First Person and Third Person.
- 360 Degree rotation around character you're spectating.
Fixed "Playlist Older Than Host" Error
- Player will no longer get error when entering games.
Optimized Corrupt Create-a-Class Handling
- Players will no longer be kicked from game when their create-a-class data is corrupted.
Added Kill Cam To Everything
- Kill Cam view Added: Air Strike Bombs (Follows bomb from plane to target)
- Kill Cam view Added: Grenades (Follows frag from hand to ground, then rotates to view target)
- Kill Cam view Added: RPGs (Follows RPG from launch to target)
- Kill Cam view Added: M203 Rounds (Follows round from launcher to target)
- Kill Cam view Added: Claymores (Views from behind claymore until explosion)
- Kill Cam view Added: C4 Packs (View from pack rotating to watch target)
- Kill Cam view Added: Martrdom (View from grenade rotating to watch target)
Optimized Old School Experience
- Added Unlimited Sprint
- Doubled Magazine Size
- Added Ragdoll Cam
Additional Start Spawn Locations in All Maps
- Added a minimum of 9 extra start spawns on each side of all maps.
Optimized Sniper Rifle / ACOG Scope Accuracy
- Sniper Rifles and ACOG scope accuracy improved due to fix.
Fixed Weapon Sprint Bug
- Bug which gave players more sprint when using particular weapons.
Thanks again for your constant feedback and support of the game, keep in mind that playlists are constantly evolving, so everything is subject to change based on feedback and results. If we feel something isn't fun or based on your feedback we'll continue to change it up and I'll continue to keep you in the loop.