Shivering Isles Patch Now Live

Added 05/01/2007 by Serenity Now

Bethesda has posted an update on their official site confirming that a new patch for The Elder Scrolls IV: Shivering Isles has been released. Included in the update is a list that outlines the patch's new features and bug/quest fixes. Have a look below.


Update 1.2 Notes


New Features

  • 10 new Xbox 360 Achievements for Shivering Isles

Bug Fixes

  • Improved LOD visual quality for landscape.

  • Optimizations to file loading system.

  • Taking items from dead owned creatures is no longer a crime.

  • Fixed issue where lock/unlocked states on doors would occasionally be stored incorrectly in a save game.

  • NPCs no longer pop into view after player cancels out from the Wait menu.

  • Fixed memory leak with sitting in a chair multiple times.

  • The reflection from the environment map in windows now displays properly.

  • Fixed an issue where player is still in combat even though the creature is no longer present.

  • Player can no longer fast travel when paralyzed.

  • Fixed infinite dialogue loop when arrested by guards who have high disposition to you.

  • Fixed issue where guards would not properly report crime if they were pickpocketed.

  • Summoned creatures properly fade away when they are created from a leveled list.

  • Fixed issue where stolen items would lose their stolen status if the player character was female.

  • Fixed crash that would occur with NPCs loading in with arrows.

  • Pickup sound effects no longer play during the loading screen.

  • If you attack a creature owned by you, crime is no longer reported.

  • Fixed issue with LOD not loading in properly when entering/exiting worldspaces.

  • Fixed infinite soul gems exploit by dropping and picking up stacked soul gems.

  • Fixed a crash with summoning a creature and immediately exiting the cell.

  • Fixed a crash with stealing an object, exiting and immediately re-entering an interior.

  • Fixed issue where an NPC would occasionally not perform the proper idle animation.

  • Fixed an occasional crash when a creature loses detection on the player.

  • Fixed an occasional crash with NPCs who were not loaded going into combat.

Quest Fixes

  • In Light the Dragonfires, fixed issue where improper journal would appear if you closed an Oblivion gate.

  • In Till Death do They Part, fixed an issue where Melisande would not properly give you Cure Vampirism potion.